Sends data between client and server applications in a dynamic data exchange (DDE) conversation.
DDEPoke(nChannelNumber, cItemName, cDataSent [, cDataFormat [, cUDFName]]) |
Parameters
- nChannelNumber
-
Specifies the channel number of the application data is sent to. If the channel number is a server channel, DDEPoke( ) sends the data in response to a request or a previously established notify or automatic link.
- cItemName
-
Specifies the item name to which data is sent. The item name is application-specific and must be understood by the application. For example, Microsoft Excel supports R1C1 as a valid item name that refers to the first cell in a worksheet.
- cDataSent
-
Specifies the data sent to the item name specified with cItemName.
- cDataFormat
-
Specifies the format used to send the data. The default format is CF_TEXT. In this format, fields are delimited with tabs and records are delimited with a carriage return and a linefeed.
- cUDFName
-
Allows asynchronous data transfer. If cUDFName is omitted, a client waits for the period specified with DDESetOption( ). If you specify the name of a user-defined function with cUDFName, client program execution continues immediately after the request is made.
When the data is available from the server application, the user-defined function specified with cUDFName is executed. The user-defined function is passed six parameters in this order:
Parameter Contents Channel Number
The channel number of the server application.
Action
XACTCOMPLETE (successful transaction).XACTFAIL (failed transaction).
Item
The item name; for example, R1C1 for a Microsoft Excel worksheet cell.
Data
The new data (REQUEST) or data passed (POKE or EXECUTED).
Format
The data format; for example, CF_TEXT.
Transaction Number
The transaction number returned by DDEPoke( ).
Use DDEAbortTrans( ) to cancel an uncompleted transaction. If the transaction fails, you can use DDELastError( ) to determine why it failed.
When you include cUDFName, DDEPoke( ) returns a transaction number if successful or –1 if an error occurs.
Return Value
Logical
Remarks
DDEPoke( ) sends data as a character string to the item name in the application specified by the channel number.
If the data is successfully sent, DDEPoke( ) returns true (.T.). If the data cannot be sent, DDEPoke( ) returns false (.F.). If the asynchronous user-defined function cUDFName is included, DDEPoke( ) returns a transaction number; if an error occurs, DDEPoke( ) returns –1.
Microsoft Visual FoxPro 9 SP2 Help file, VFPX Edition v1.08